Céline Verlaine
New Character Reveal|Perfumer Céline Verlaine
「This is where I begin. 」
Next, I’ll gradually unfold the worldbuilding, starting with the key visual.
Pages p5–p9 show the modeling process.
The software remains the same: Daz, Blender, Photoshop.
For the clothing, I switched from Marvelous Designer to Style3D, which offers much faster simulation.
This time there’s more asset reuse, so the models are finished at a slightly higher level of detail.
In Blender, rendering glass never seems quite as clear and translucent as with Octane